PC gaming terms, explained for Australian players
Astral Base is a reference for people who play, or are thinking about playing, games on a Windows or Mac computer. We define the words that turn up on store pages, launchers, sign-up screens and in-game shops, then show how those words apply in a real decision.
- Glossary firstEvery page leans on one shared set of definitions, so a term means the same thing wherever you meet it.
- Worked examplesDefinitions are followed by a short example of the term in use, written out step by step.
- Australian contextConsumer law, classification and online safety are linked to the Australian bodies responsible for them.
- Open about moneyOne product entry contains a paid link. It is labelled every time it appears.
How this site is paid
Astral Base contains affiliate links to one product: World of Warships. Those links are paid for. If you follow one, download the game, and then create and activate an account, the advertiser's affiliate network pays a commission to BHP CONSULTING, the company that publishes this site. That payment does not add anything to what you pay the vendor, and it has no bearing on how our glossary defines a term or how our guides are written. The full arrangement is set out on the affiliate disclosure page.
The one product entry on this site
Our World of Warships entry sets out what our source states about the game, and nothing more: it is offered for desktop computers running Windows or macOS, it is not offered for Linux, and getting started involves downloading the game client, then creating and activating an account. The entry also lists what our source does not state, which is most things a buyer would want to know, and points you to where to check.
Visit the World of Warships website
Paid link. Astral Base earns a commission if you sign up through it; it opens the vendor's own site in a new tab. Intended for Windows and Mac desktop computers, not Linux or mobile devices.
How this reference is organised
Most confusion about PC games is about vocabulary rather than technology. A store page says a game needs "8 GB VRAM recommended", a launcher asks you to "activate" an account you thought you had already made, and a shop inside the game sells a currency that is itself used to buy something else. Each of those phrases has a fairly settled meaning, and once you know it the decision in front of you usually becomes simple.
So the glossary sits at the centre of the site. It defines each term in two or three sentences and then gives a worked example: a short, concrete scenario showing the term doing its job. Six longer guides then deal with the areas where readers most often get stuck, from reading a specification sheet to raising a problem with a seller. Wherever a guide uses a defined term, it links back to the glossary rather than defining the word again.
Twelve terms worth knowing first
These come up in almost every sign-up and purchase decision.
- Game clientThe program you install on your own computer to run the game.
- LauncherA separate program that installs, updates and starts one or more games.
- Account activationThe step that confirms a new account, usually through an emailed link.
- Multi-factor authenticationA second proof of identity on top of your password.
- Minimum requirementsThe lowest hardware a developer says will start and run the game.
- VRAMMemory on the graphics card, separate from the computer's main memory.
- Operating system supportWhich of Windows, macOS or Linux the developer actually supports.
- Premium currencyAn in-game currency bought with real money and spent inside the game.
- Loot boxA purchasable item whose contents are decided by chance.
- ClassificationThe Australian rating that tells you who a game is legally suitable for.
- Consumer guaranteeA protection under Australian Consumer Law that a seller cannot sign away.
- PhishingA message pretending to be from a trusted service in order to obtain your login.
A worked example: checking a game before you install it
Here is the sequence we would follow for any PC game, using only information that the vendor publishes and your own computer can tell you. It avoids the most common disappointment: installing a large download that will not run.
- Confirm the platform. Find the vendor's list of supported operating systems. If you use Linux and Linux is not listed, stop here; workarounds exist for some games, but they are unsupported and may conflict with a game's terms. See operating system support.
- Read your own specifications. On Windows, Settings On Windows, the System section of Settings shows the processor and installed memory.gt; System On Windows, the System section of Settings shows the processor and installed memory.gt; About shows the processor and installed memory. On a Mac, "About This Mac" in the Apple menu shows the chip and memory. Write them down.
- Compare against the published minimum and recommended lines. Match like with like: processor against processor, memory against memory, graphics against graphics. Our guide to reading system requirements explains each line.
- Check free disk space. Many games need noticeably more space during installation and updates than the finished install occupies.
- Read the account terms. Online games almost always require an account. Note the minimum age the vendor sets and whether the terms allow sharing an account in a household.
- Look up the classification. Search the Australian Classification Board's database before anyone under 18 plays. See classification and age ratings.
- Look at how the game makes money. Before you spend anything, find out whether the game sells currencies, subscriptions or chance-based items. See in-game purchases explained.
None of these steps requires you to give anyone your details.
Money inside games, in brief
A game may cost nothing to download and still be built around spending. The usual pattern is a premium currency bought in bundles with real money, which is then exchanged for items, time-limited subscriptions or chance-based rewards. Because the currency sits between your money and the thing you want, it can be hard to tell what an item actually costs in Australian dollars. Converting in-game prices back into AUD before buying is a useful habit.
Chance-based purchases deserve particular care, because you cannot know in advance what you are paying for. Our purchases guide covers them in detail.
Ages, classification and settings at home
In Australia, games are classified under a national scheme administered with the Australian Classification Board, which publishes a searchable database of decisions. The classification is the authoritative guide to who a game is suitable for; a vendor's own minimum account age is a separate rule and may differ from it. We do not state classifications ourselves; the database is the place to check.
For households with children, the eSafety Commissioner publishes guidance for parents and carers on online gaming, including chat, contact with strangers and in-game spending. Operating systems and launchers also have their own family settings, which our classification guide describes in general terms.
Official Australian help, and what each body does
Knowing which body is responsible for a problem saves time.
- Australian Cyber Security Centre (cyber.gov.au): practical guidance for individuals on securing accounts and devices, and a way to report cybercrime.
- Scamwatch, run by the National Anti-Scam Centre: information on current scams and a place to report one. Fake "free item" offers and account-selling scams are a recurring theme in gaming.
- ACCC: the regulator for the Australian Consumer Law, including the consumer guarantees that apply when you buy goods and services.
- Office of the Australian Information Commissioner: privacy rights, including what to do if a company mishandles your personal information.
- eSafety Commissioner: online safety, including reporting serious online abuse.
- Australian Classification Board: classification decisions for games, films and publications.